When the add-on arms trade is released. The first details about the GTA Online update “Arms Trade. Mobile command post

DLC "Gunrunning" for GTA Online gave rise to a lot of questions from players about the game mechanics of the new update. In that FAQ the whole helpful information about "Arms Trade", as well as answers to all your questions.

FAQ will be updated periodically.

Bunker

Q: How to start mastering the new update?

A: First of all, with the purchase of a bunker. The bunker is a command post, production and warehouse.

Q: What is the difference between bunkers?

A: Nothing but location.

Q: What does the bunker produce?

A: Using purchased or stolen raw materials, the bunker can produce weapons (goods) and / or modifications (improvements to equipment and weapons). You can distribute the consumption of raw materials through a laptop.

Q: Can I choose which modification to develop now?

A: No. The selection is made automatically. All 45 modifications are developed one at a time, in random order.

Q: How long does it take to produce a complete stock of weapons?

A: About 12 hours real time... The item is filled by $7,000 every 7 minutes.

Q: How much does the finished product cost in the bin?

A: A complete warehouse costs $ 700,000 when sold in Blaine County, and $ 1,050,000 when sold in Los Santos. Prices shown include performance upgrades installed.


Q:
What is the shooting range for?

A: Besides the opportunity to practice shooting different types weapons, passing tests in the shooting range opens up new items and opportunities. When completing the first challenge level for all weapons, you will receive several new skins for your MK II weapon. For completing Level 2 Challenges, your throwing weapon stock will increase by +5. After completing all 3-star challenges, you will receive 3 caps, 6 T-shirts, and 3 hoodies in your wardrobe.

As for the weapon that appears near the shooting range, you can only pick it up by approaching it with empty ammunition. Fixed. Now weapons can always be picked up.

Q: How to pass tests in the shooting range?

A: In the tests of the shooting range, everything is decided by coordination and accuracy, almost everything depends on the shooter. But a few more or less universal tips, you can still give:

  • shoot at targets using the zoom (mouse wheel up). For better magnification, buy scopes for your MK 2 weapon;
  • aim at the center of the target's head, this is where you can knock out maximum amount glasses;
  • shoot in short bursts from automatic weapons;
  • try not to miss as this resets the score multiplier. Better to spend more time aiming than losing your X3 multiplier;
  • complete the test for each weapon. For example, if you take on the heavy machine gun tests, make it up to 3 stars. So you will be able to "target" a certain type of weapon;
  • try to complete the shooting range from the first person;

Mobile command post

Q: Do I need to buy PKP? If so, why?

A: In order to be engaged in the production and sale of weapons, the PKP is not needed. The control panel has three main functions:

  1. Missions with special vehicles are launched from it (analogue of the update);
  2. All modifications of your personal weapon are installed in the PKP;
  3. Inside the control panel there is (with a certain configuration) a car workshop for customizing vehicles such as HVY APC, BF Dune FAV, Bravado half-track, Pegassi Oppressor, Declasse Weaponized Tampa.

In addition, the control panel can store, like a garage, one of the above vehicles.

Q: How to modify vehicles in PKP?

A: To do this, you need to drive the control panel out of the bunker, adjust the vehicle for tuning to the entrance to the control panel and press E.

Q: Will the PKP and its upgrades remain if I decide to change the bunker

A: Yes, you will keep the PCP with all the improvements.

Transport

Q: How to summon a trailer with air defense?

A: Interaction Menu (M) -> "Transport" -> "Request a trailer with air defense." The trailer appears on a nearby road along with an off-roader tractor.

Q: How to call the vehicle stored in the control panel?

A: Interaction menu -\u003e "Mobile command post" -\u003e "Request transport".

Q: Can I use the transport from the update Gunrunning in PvE missions like heists?

A: Yes, all vehicles can be summoned through a mechanic. You can even summon an air defense trailer (see above).

Q: What ammunition do the APCs and the air defense trailer carry?

A: In stock versions of weapons, ammunition is unlimited. Having unlocked new types of weapons for these types of transport, the ammunition of the armored personnel carrier is limited to 60 missiles, the air defense trailer is limited to 32 missiles.

Other

Q: What Bunker mission series?

A: These are 7 confrontation modes that are already familiar to us, but transferred to the location of the bunker:

  • Every cartridge counts;
  • Juggernaut;
  • Kill quota;
  • Resurrection;
  • Maniac;
  • Until the death tear us apart;
  • Swap places;

15 June 2017

80 responses to the Arms Trade FAQ

    Mark Winston, yes, you can. On the site where you bought it.

    Can you tell me if it is possible to change the compartments in the control panel after purchase?

    HENDLAIN, no.

    Can a bunker be sold?

    VOSTOK_7777777, here is just a Game Blog. Rockstar games have never heard of us 🙂

    "Renton, April 10th, 2018 at 23:30 left a comment:"
    Yes, I tried it, in the variants when there was not enough money for purchases - they sent for the purchase of the Shark card to buy game money. I did not risk the risk of buying the equipment again because of fear of losing money irrevocably. "Earlier, for a long time, there was a ban. "!!!
    Can you tell me if this forum is visited by the GTA administration, or is it just communication between players?
    Thanks for the answer.

    VOSTOK_7777777, have you tried pressing the button? In theory, the purchase should not take place if you already have this vehicle. Of course, we are talking about Pegasus transport, not personal. Personal can be purchased in any quantity.

    Right now, the word "PURCHASED" is not displayed on the purchased equipment, IT IS PERMITTED TO BUY ONCE AND THE SAME TWICE. Earlier, for a long time, there was a ban. It is difficult to explain with technical support, only one and a half lines are allocated for an explanation. what should I do with this "glitch"?

    Vladimir, in the bunker the goods are produced whenever you are onlineexcept for the time periods when you mine raw materials or sell goods. It is difficult to say in motorcycle club enterprises, because of the strong bugs.

    If you perform various tasks, for example, the case - Air quota, is the product produced at this time? (Played for an hour and a half, went into the bunker, there are no raw materials, there are no goods either) I have some strange things happening, what's with the bunker, what's with the laby meta ( motorcycle club) Either the raw materials disappeared, the goods were not, then once you carry the raw materials - it shows that the lab is completely filled with raw materials.

    With all the improvements, how long will it take to develop mods?

    Kimoto, only in the PKP (as well as their purchase).

    how to change the type of cartridges for weapons in battle, or is it no use if you change the magazine in the trailer for ordinary cartridges?

    Rikko, unlike the special cargo of office mechanics, the destruction of the cargo of weapons entails a complete loss of goods (except for the one that you managed to deliver).

    what happens to the weapon if I transport it, and at that moment other players kill me and destroy the cargo?

    Damn, as it was not fun, everything turned out to be not fun, but in the robbery missions and preparatory missions everything works, but as soon as you start open missions, the missile homing disappears, well, just vigilante turns into zilch, and not only for him, but also for buzard, Yes, and probably all of whom are samonavadyachki. The question is, what is it and why was it done, and I want to know the main thing, so as not to get into an awkward position when homing works and when not?

    Vladimir, no, you cannot increase it.

    Is it possible to increase the number of rockets on a vigilante to 60, now it costs 30. If possible, how?

    Vladimir, no, armor does not affect running characteristics.

    If you reinforce a wheelbarrow with armor, will it affect its weight, maneuverability? I'm afraid to put on the armor.

    Vladimir,yes, all developments remain. Tractor for PKP is better Hauler, it is more powerful and durable. By compartments - here, who likes what more. The living compartment is useless, and the storage for transport in certain situations causes bugs, due to which you can lose transport, which is stored in the PKP forever. Personally, I use the command center and weapons workshop + car workshop.

    I want to buy a control panel, what is the best way to fill the compartments and which cabin is better?

    Will the developments remain unlocked?

    Vladimir, when buying a new bunker, only the goods / raw materials in it and installed bunker upgrades (staff, security, etc.). PKP, its upgrades, vehicle upgrades made in PKP, all this remains.
    The following factors should be considered when choosing a bin location:
    1. Locations of your other businesses;
    2. Convenient access to the bunker (try to drive up to your bunker on the control panel from different sides to understand this);
    3. Consider the transport you use most often. If this aircraftsthen it makes sense to buy a bunker east of the Sandy Shores runway.

    I want to change the location of the bunker, which means I need to buy a new one. But the improved control panel will remain, or it will be necessary to pump it over again in the auto repair shop of the bunker, put a weapon on it, put the armory in it. And yet, if you open development, mods and put rockets on vigilante, then this mod will be removed when you change the bunker? In general, what can I buy, do, so that later when changing the bunker I do not get lost and do not have to do it again, buy. And missiles for vigilante will probably be limited and you will have to buy them every time, but where is this done, in a bunker or in a control point? And yet, which place is better to choose for the bunker, the most expensive one near the prison or next to the runway or another?

    Thank you very much! Among all the internet, I finally got the long-awaited answer 🙂

    Andrew, greetings.
    1.The control panel remains when changing the bunker
    2. All developments are saved
    3. I won't say for sure, but it seems that when exchanging a bunker, the upgrades installed in it are not included in the price

    Hello!
    If I buy another bunker:
    1. Will my PCP remain or will it be sold? If sold, at what price?
    2. Will modifications to weapons and equipment disappear or remain?
    3. Will half of the amount be returned for modifications to the bunker or not?

    Thank you in advance.

    “As for the weapons that appear near the shooting range, you can only pick them up by approaching them with empty ammunition” - this has already been corrected. Now all weapons are always picked up in the bunker, on the yacht, and in the hangar.

    Renton, I'm going to save up for the office.

    Andrew, this is if there is no office. With an office, you can become a boss for free every time.

    Renton, Already found everything. 50 thousand for becoming a boss every time. We need to play more often.

    Andrew, the name of the company (CEO) can be changed either in the office, through the interaction menu, or on the in-game Internet, on the site where the offices are purchased

    Can I change the name of the company in the bunker later?

    I put the insurgent in the PKP for customization, but nothing is customizable ... It just stands, as for storing the insurgent. What to do?

    Paul,Most often, with a full bunker, 3 insurgent pickups are given, but there are also 4 big feet, for example.

    Actor,to fill the hopper completely, you need about 5 full strips of raw materials.

    and if I leave the bunker with the maximum raw material for 12 hours, will my raw material be enough to fill the maximum?

    please tell me, how many people do you need to sell all the cargo from bunker 3 or 4?

    Andrew, you could say that.

    I just thought there was some way to summon the air defense immediately attached to the Nightshark. It turns out that this is a big omission for Rockstar.

    Andrew,technically, both the air defense trailer and the Nightshark are your personal vehicles, so you cannot call them at the same time. The only option is to ask the other player to summon the AA defense trailer, and you will summon Nightshark.

    I bought a Nightshark, but when I call the air defense, Sadler is the tractor for it. How to attach AA defenses to Nightshark?

    LLIKeT, on various transport... FAV Buggy, Marshal, Insurgent pickup, etc. Than more product, the more transport.

    How is the delivery process going to Los Santos?

    Maxim,no, you can only have one.

    Can the player buy multiple bunkers to increase production?

    Artyom,sure.

    Is development going on while I'm inside the bunker?

    Haltfax, Unfortunately, there is no way to fight against this. When CEO warehouses first came out, they also had similar problems. These are connectivity issues with R * servers. Please try again later. By the way, in most of these cases, the goods are returned to the bunker.

    Hello! I have a problem the transaction does not go through after the sale of the cargo from the bunker, I go through the sale task and at the end of the black screen "failed to perform the operation, contact support (and something like that)" the goods are returned back to the bunker, 4 attempts and all the same the day before everything was in order, but when selling special cargo and cars, no errors are observed, everything goes well, please help

    Val, I do not know about bunkers, but when exchanging an apartment, office or warehouse, 50% of the cost was returned.

    I have a bunker for 1.650.000 how much will I get back from the sale?

    Shaft, will return, but not complete.

    If I want to buy a bunker in another place, will the full amount be returned to me for the old one? (no upgrades, etc.)

    Sasha, with an exchange, but compensation for the old penny.

    Roman, no. Only when online.

    Say a new bunker is bought with an exchange or like a new one from scratch!

    and when you play single player at this time in GTA Online the raw materials are filled?

    The police can really get on their nerves at times, can't they? However, with the advent of such a multifunctional little thing as a mobile command post in GTA Online, you have the opportunity to throw off the police pursuit from your tail.

    Roman, remains.

    and when buying a new bunker does the control panel remain or do I need to buy it again?

    Oleg, insiders, as usual, say that the second part will be. True, they also promised "Police DLC", and casinos, and street racers, etc. 🙂 Before autumn - definitely not.

    Do you think it makes sense to wait for Part 2 of the Arms Trade? To be honest, I am a little disappointed, it cannot be said that the update is bad, unlike the previous updates, it is much more interesting, those were sluggish.

    Roman, the same.

    and purchased raw materials less fill the scale of goods?

    Roman, not at the moment. Most likely rockstars will introduce this feature soon.

    is it possible to pump technical with a machine gun or insurgent (pickup) in the PKP? screenshots of where Technical and insurgent (pickup) could be upgraded in the control panel were leaked

    Mork, all vehicles that are modified in the PKP can be sold there.

    Ilya, yes, you can.

    For example, can you sell an Oppressor motorcycle?

    I am interested in such a moment: is it possible to use improved weapons in PvE missions, robberies, random events?

    a full warehouse costs $ 700,000 when sold in Blaine County, and $ 1,050,000 when sold in Los Santos. And this is with the personnel upgrade or without the personnel upgrade?

    Roman, yes, you can buy modifications. Through the site where the bunker is bought.

    Is it possible to make repairs in the bunker? Let's say I bought a bunker without a shooting gallery and then wanted to buy a shooting gallery. is it possible?

    XiolUs, no, all modifications will have to be reinstalled.

    And if you change the bunker to a different location, will there be any modifications to equipment, personnel, and security?

  1. What about the weapons that spawn at the shooting range in the bunker? It is not taken from me, although the shooting range is three stars.

Arms Trade update. Trailer

GTA Online Arms Trade Update Details | "Gunrunning"

The "Arms Trade" update for GTA Online has been released.

"Arms Trade", another update for Grand theft auto online, gives you access to the black market for weapons in South San Andreas. Your career as an arms baron begins with the acquisition of a bunker: these underground bastions serve as your base of operations, and each is equipped with a computer terminal with which you can connect to the network Disruption Logistics.

As the boss, chef, or president of a motorcycle club, launch a prep mission to obtain raw materials, and then assign your employees between manufacturing and developing weapons. Over time, your inventory will grow (you can speed up this process by hiring additional staff). When you're ready, deliver the weapons to interested buyers in Los Santos and Blaine County, and all that remains is to calculate your profits. To make life easier for aspiring criminal entrepreneurs, we have reduced the amount of collateral: now, to register as a boss, you just need to have a Maze Bank 50 000 GTA $.

Along with this underground lair, you will also have access to a range of features and services. By choosing a property on the website Maze Bank Foreclosures, you can specify the design option, purchase a shooting gallery (where you can arrange competitions with 3 other players), a personal room and a gun cabinet, and also purchase vehicles to order.

A fundamentally new class of motorized lawlessness. Six Death Machines offer you a number of original solutions to destroy the enemy in any combat situation. Each sample can be equipped with exclusive modifications that you receive during the development of projects and install in the module with a car workshop.

Armored personnel carrier: an armored personnel carrier with a turret gun that passes through metal like a hot knife through butter. Embrasures allow four heavily armed mercenaries to fire their personal weapons, and the armored corps is equally well suited for warfare, both on land and on water. The available modifications include a missile system and proximity mines that can be dropped in front of pursuers.

Dune FAV: This lightweight armored buggy is specially designed for those preparing to meet and survive the end of the world. A machine gun is mounted on the dashboard, and this car looks so stylish that when you park at the Yellow Jack, the guys there will have to pick jaws off the floor. The available modifications include a 40mm grenade launcher, a 7.62mm minigun and proximity mines.

Half-Track: who said that it is impossible to combine the best features of army and civilian technology in one car? Half-Track has a cross-country ability like a tank, but at the same time it has all the advantages of a truck: simple controls, a spacious cabin, and there is enough room in the back for a psycho with a machine gun. If you want, in the auto repair shop of the mobile command post, this machine gun can be replaced with quad 20-mm guns, and even add non-contact mines.

Oppressor: a motorcycle that flies. This jet-powered hyperbike boasts excellent aerodynamic qualities: it has a powerful engine, retractable fenders to create liftand a front-mounted machine gun for an atmosphere of joy and fun. Not very accurate? Replace the machine gun with rockets.

Tampa with weapons: Your familiar muscle car got a combat facelift, so now it sports a minigun and army-standard armor. Available modifications include front rocket launchers, rear mortar, and proximity mines.
Air Defense Trailer: What you want to turn into smoking ruins with this thing is up to you. As they say, the sky is not the limit. The Vapid Sadler is used as a tractor as standard. The artillery mount can be additionally equipped with 20 mm guns or a battery of homing missiles.

This new breed of mobile weapon opens up a whole new front for you to engage in criminal activities. As you complete tasks for the extraction of raw materials and strengthen your business, you will have access to special operations that can be launched from the mobile command post. Upon completion of each operation, you will unlock the item at the wholesale price Warstock.

WEAPON MODIFICATION (MK II)

Numerous modifications MK II, available exclusively in the armory of the mobile command post, allow you to gain a number of tactical advantages in combat. Pistols, SMGs, Heavy Sniper Rifles, Heavy Machine Guns, Assault Rifles and Automatic Rifles can be equipped with, among other things, new magazines with tracer, incendiary, armor-piercing, expansive and other ammunition. Add appliances to this night vision, holographic sights, thermal imagers, new handles, mufflers, muzzle brakes, coloring pages, colors and a lot more ...

"Bunkers"

In this supplement, we will have to follow the same pattern as in the supplement - GTA Online: Bikers | "Bikers", namely, we will have to buy ourselves another Club House "Bunker"... We will be given a choice of 11 Bunkers, in different locations in Blaine County and Los Santos. Everyone has it Bunkers there will be a price that varies from ~ 1.1 million to 2.5 million GTA $.

"Arms Trade", the next update to Grand Theft Auto Online, gives you access to the black market for weapons in South San Andreas. Your career as an arms baron begins with the acquisition of a bunker: these underground bastions serve as your base of operations, and each is equipped with a computer terminal with which you can connect to the Disruption Logistics network.

As the boss, chef, or president of a motorcycle club, launch a prep mission to obtain raw materials, and then assign your employees between manufacturing and developing weapons. Over time, your inventory will grow (you can speed up this process by hiring additional staff). When you're ready, deliver the weapons to interested buyers in Los Santos and Blaine County, and all that remains is to calculate your profits. To make life easier for aspiring criminal entrepreneurs, we have reduced the size of the collateral: now you only need to have GTA $ 50,000 in your Maze Bank account to register as a boss.

Along with this underground lair, you will also have access to a range of features and services. By choosing a property on the Maze Bank Foreclosures website, you can specify a design option, purchase a shooting gallery (where you can arrange competitions with 3 other players), a private room and a gun cabinet, and purchase custom vehicles.

If you want to expand your field of activity, a mobile command post can be placed in the bunker. These massive wheeled fortresses are featured in the Warstock Cache and Carry catalog, and are also customizable: each control panel consists of three modules, which can be used to equip a command center, living quarters, armory and auto repair (occupies two modules) or simply storage for personal transport.

TRANSPORT WITH WEAPONS


A fundamentally new class of motorized lawlessness. Six Death Machines offer you a number of original solutions to destroy the enemy in any combat situation. Each sample can be equipped with exclusive modifications that you receive during the development of projects and install in the module with a car workshop.

APC: an armored personnel carrier with a turret gun, the shells from which pass through the metal like a hot knife through butter. Embrasures allow four heavily armed mercenaries to fire their personal weapons, and an armored corps is equally well suited for warfare, both on land and on water. The available modifications include a missile system and proximity mines that can be dropped in front of pursuers.

Dune FAV: This lightweight armored buggy is designed specifically for those preparing to meet and survive the end of the world. A machine gun is mounted on the dashboard, and this car looks so stylish that when you park at the Yellow Jack, the guys there will have to pick jaws off the floor. The available modifications include a 40mm grenade launcher, a 7.62mm minigun and proximity mines.

Half-Track: who said that it is impossible to combine the best features of army and civilian technology in one car? Half-Track has a cross-country ability like a tank, but at the same time it has all the advantages of a truck: simple controls, a spacious cabin, and there is enough room in the back for a psycho with a machine gun. If you want, in the auto repair shop of the mobile command post, this machine gun can be replaced with quad 20-mm guns, and even add non-contact mines.

Oppressor: a motorcycle that flies. This jet-powered hyperbike boasts excellent aerodynamics, with a powerful engine, retractable fenders for lift, and a front-mounted machine gun for fun and excitement. Are you not very accurate? Replace the machine gun with rockets.

Tampa with weapons: Your familiar muscle car got a combat facelift, so now it sports a minigun and army-standard armor. Available modifications include front rocket launchers, rear mortar, and proximity mines.

Air Defense Trailer: what you want to turn into smoking ruins with this thing is up to you. As they say, the sky is not the limit. The Vapid Sadler is used as a tractor as standard. The artillery mount can be additionally equipped with 20 mm guns or a battery of homing missiles.


This new breed of mobile weapon opens up a whole new front for you to engage in criminal activities. As you complete the tasks for the extraction of raw materials and strengthen your business, you will have access to special operations that can be launched from the mobile command post. Upon completion of each transaction, you will unlock the item at Warstock's wholesale price.


WEAPON MODIFICATION (MK II)

The numerous modifications of the MK II, available exclusively in the armory of the mobile command post, allow you to gain a number of tactical advantages in combat. Pistols, SMGs, Heavy Sniper Rifles, Heavy Machine Guns, Assault Rifles and Automatic Rifles can be equipped with, among other things, new magazines with tracer, incendiary, armor-piercing, expansive and other ammunition. Add to that night vision goggles, holographic sights, thermal imagers, new grips, silencers, muzzle brakes, paint jobs, paint jobs, and more.

NEW CLOTHES, TATTOOS AND HAIRCUTS

This season, Los Santos boutiques and salons are ready to dress you up with the latest militaristic fashion: camouflage jackets, berets, high-strength combat boots, menacing tattoos and a hedgehog haircut.


BONUS ITEMS, DISCOUNTS AND MORE

Check out the Social Club Events page for all of the weekly discounts on weapons, vehicles and ammo, as well as a few exclusive clothing items including the new Hawk & Little White Sweatshirt (above) and the in-game Rockstar Tee Class of '98, recently featured in the Rockstar Warehouse collection. And stay tuned for more information in the coming days about the Gun Trading Photo Contest, the Rockstar Video Editor Contest, the Social Club Prize Draw - and that's not all!

As always, this update brings a large number of fixes and improvements to the game.

Clandestine arms manufacturing and trading in South San Andreas is available now in GTA Online on PS4, Xbox One and PC

The first unofficial details of a major update - "Arms Trade" were found online, which is scheduled for release in the spring-summer of 2017.

December 15, 2016 user with GTAForums.com opened a thread, where he talked about some of the details of the new update.

Before proceeding with the description, I will say a few words about why I decided to publish a fresh leak about "Arms Trade". According to my tradition, I try to avoid publishing various rumors related to Grand Theft Auto and its multiplayer.

Rockstar games has been using planned leaks for many months to fuel interest in. In most cases, they do it through trusted bloggers, but sometimes the information is "leaked" by the developers themselves.

This was the case with the recent update “ Import Export", Where on one of the resources a few weeks before the release, published the details of the novelty. When the update came out, everything written was confirmed, except for some names of missions and vehicles.

Rockstar Games' tactics work - GTA 5 remains one of the most popular games of our time, despite the fact that it was released back in 2013!

Below you will find out about the Arms Trade leak, take a look at the list of new weapons (in fact, they are old, but not in use and are stored as separate files in the GTA 5 archives), as well as check out one new camouflage weapon paintwork and learn more about laser sights in GTA 5 / GTA Online. Do not forget to familiarize yourself with the sources of information that I traditionally publish at the very end of the news.

Some of the information is a planned leak. It is important to understand that some features can be changed or canceled, as they are at an early stage of development and some things are only planned but not yet implemented.

Perhaps all the warnings have been sounded, the necessary accents have been highlighted. Let's get started.

The GTA Online Arms Trade update will be released between spring and early summer 2017.

The main theme of the update: the ability to create and manage a private military company (PMC). Your PMC will cooperate with mercenaries from Merryweather.

Every private military company will need a base that you can upgrade.

PMCs will be able to earn money by completing tasks from Merryweather. For example, the tasks of illegal transportation of war booty, selling people or protecting VIPs of the GTA universe, such as Jock Cranley or Vinewood Stars.

By purchasing a special upgrade for a military base, you will have access to exclusive weapons Merryweather: a new rifle (equivalent to SCAR-H), prototype grenade launcher (grenades will explode on approach to the target), tactical PP (modern weapon with a monstrous rate of fire). It is important to note that these weapons are not sold in Ammu-Nation stores.

Almost all weapons will receive new modification options: new coloring, laser sights, new sights for shooting at short or long distances, the ability to quickly change the magazine.

The military base provides the ability to modify your transport, as well as advance on missions using a new attack helicopter, light tank, camouflage jeep, airplane or fighter jet.

The PMC's military base will also offer the opportunity to buy new military helmets, vests and some clothing. The assortment will not be as wide as in clothing stores.

With the release of Arms Trade, Rockstar Games will complete the construction of the GTA Online business structure. The monetary triad will include: chiefs of criminal organizations (sale of boxes / hijacking cars), presidents of motorcycle clubs (sale of illegal goods), heads of private military companies (trade in arms).

Let's move on to the next part of our small story. As mentioned above, players will be able to modify their weapons. For example, new weapon skins will be introduced. How it will look can be seen in a small video from colleagues from GTAExpert. These skins are in GTA 5 and are waiting in the wings X. Let's see how the digital winter camouflage of rifles looks like:

The history of the GTA 5 laser sight is rooted in the progenitor of the Max Payne 3 weapon modification (developed and published by Rockstar Games).

Rockstar first revealed a working laser sight on August 24, 2012, when the game was in active development. In the first screenshot, a commando on a helicopter shines with a laser mounted on an automatic carbine.

The second screenshot shows the psychopath Trevor shooting at a police helicopter. We see the SWAT man aiming at Trevor with a laser sight.

In the future, laser sights disappeared from the game forever. Apparently, Rockstar Games has found an opportunity to bring back one of the most useful weapon modifications to the game, along with Weapon Trade. Presumably, installing a laser sight will increase shooting accuracy.

We conclude our story by listing the weapons that are likely to get into the game.

Some players still don't know that GTA 5 contains fragments of deleted weapons. The game has a file responsible for weapon icons. R * has occasionally updated this file with better quality icons. They only improved the weapons, gadgets and ammunition that were used in the game. Old and blurry icons were left only for the removed weapon. However, with the release of patch 1.33, absolutely all weapon icons received the update.

Why was it necessary to waste energy updating unused icons? In my opinion, the answer suggests itself: R * are planning to return the deleted weapon.

But what is this weapon? Let's take a look at the entire list and compare with the one above.

Heavy Rifle - Cost ~ $ 3,275. Real prototype FN SCAR-H. In terms of damage, it competes with the Special Carabine.

Programmable AR - Cost ~ $ 25,000. Based on the XM-25. The same prototype grenade launcher that detonates ammunition flying up to the target.

Assault MG - Cost ~ $ 30,000. More powerful than the Heavy Machine Gun (Combat MG).

Assault Sniper - Cost ~ $ 3,400. An intermediate version between the Sniper rifle and the Heavy Sniper rifle. A semi-automatic assault sniper rifle that shares position with a high-precision rifle (Marksman Rifle).

Perhaps, this is the end of the story about "Arms Trade", a future update to GTA Online. A few more weeks will pass and Rockstar Games will definitely inform us of the official details of the update, or once again uses the old proven and incredibly effective method - it will create a planned leak.

This material will be a kind of starting point that will allow us to compare the predictions " mercenary Rockstar"With what we will see in" Arms Trade "!

Not too long ago for GTA 5 Online the next global update "Arms Trade" has been released, which significantly expands the opportunities for players in business. And if before you could only sell drugs, stolen cars and fake documents, now you can earn money on the creation and modification of weapons of different types, using them for yourself!

Arms Trade Update Review

This update opens the way for you to the black market for weapons, where you can not only sell, but also buy various modifications and configurations of different types of weapons. The basis for creating a business will be the purchase of a bunker, in which all the basic actions for creating, improving, managing modifications and personnel will take place.

The bunker is not only a place to run a business, but also a huge command center where you can control your vehicles, and in particular an armored truck or, as it is called, a "mobile command center".

In addition to the bunker and the command center, you will be able to purchase special vehiclesequipped with powerful weapons and armor.
How to start a business in the Arms Trade update?

And so, in order to start earning, you first need to invest money by purchasing equipment, a bunker, become the chief or president of a motorcycle club. Actually, how do you want? But first things first!

1. You need to become a boss or president of a motorcycle club in order to have the opportunity to purchase additional buildings, warehouses. If you have not already done so, then be sure to register your company and activate. We will conventionally assume that you have been in a gang for a long time or have your own business, because this feature became available in the previous game updates!
2. Now you need to purchase a bunker in which all the activity on the production of modifications for weapons will take place. Your mobile command center will also be stored here, as well as some purchased vehicles if you wish. On the map, when looking for real estate, you can find a large number of bunkers available for purchase, but we recommend that you purchase one of two: Raton Canyon or Chumash. There are 11 bunkers available to you in total, but Raton is the cheapest of all, but it is reliably protected by mountains surrounded by mountains. This saves you from possible air raids, of which you can find a lot in the game. From here you can quickly get to the main points that will appear after the start of the missions, so, in general, this is a very profitable place to buy, and also cheap!

3. It should be noted right away that the arms trade cannot be the main source of income. No matter how the players build illusions, hundreds of user tests have already been conducted, which once again prove that the most effective way making money in GTA 5 Online, there are still missions for exporting vehicles and delivering cargo, which are combined and alternated with each other. If you do not have time to combine all these areas of activity, then go only to the arms trade. Here you will first need to invest well in initial purchases so that later you will receive a more or less normal income. We advise you to reinvest the profits in research pumping in order to get the fastest possible access to all weapon modifications.
4. Each research takes about 4-6 hours on average, and it also depends on the number of upgrades that you have installed in the bunker. Again, if you want to pump faster - pump the bunker first! Initially, you will not have access to modifications, of which there were 45 after the release of the update (most likely, new ones will be added). You can pay for the acceleration of research, but each such payment will come out to you in 225,000 dollars. That is, in order to quickly pump all the research, you will have to "pour" about 10 million more!
5. For effective development, we advise you to activate research in the afternoon or in the morning, and trade in the late afternoon. Why, you ask? In the game, these two actions take the same queue, so you cannot activate them at the same time. For the same reason, all of your workers in the bunker are involved. Let's say you decide to send most of your workers to develop weapons. But in the future, you will be selling a lot less weapons, and over a longer amount of time. Here you need to think over your earnings in advance! Try to combine trading and research according to the scheme we have presented. If you have 10 million to spare, invest in accelerating research.
6. Play with your friends. If you go through missions with weapons alone, you will spend a lot more time transporting, and in general, completing missions. Most of the restocking missions in the game are aimed at multiple players, so it will be difficult to complete them alone. Sometimes you will have to replay the mission, although it could have been done several times faster with your partners.
7. In the "Arms Trade" update, there are no multipliers for the amount of products sold. If in other missions you were given bonuses for a large amount of goods, then here it does not affect the total revenue in any way. But on the other hand, the profit directly depends on the place where your weapon is sold. At the moment, the most profitable option is Los Santos, where you can sell weapons without modifications for $ 7,500, and with all modifications for $ 10,500.

Secrets and Tips in the Arms Trading Update

First, if you decide to purchase new military equipment, you can significantly reduce the cost of purchasing it in the mobile operations center. Complete missions in your command center, and after completing them you will be given discounts on the purchase of various vehicles from this update. Trust me, the wait is worth it!

Secondly, when you purchase the command center, you will have access to modules in it. There are five of them, but you can only connect three to choose from. We advise you to connect such a bundle: command center, weapons and garage. In the command center, you will have access to turrets for shelling, and in the process of passing missions, you can increase their number. In the room with weapons, you can quickly purchase and receive weapons with different modifications. And the garage will allow you to carry any car with you, be it a regular sports car or a vehicle from the update, for example, an armored personnel carrier!

Thirdly, if you buy the bunker through the Maze Bank website, then you will be given two more T-shirts with a cap as a gift. Small bonus, but free!
Fourth, if you have very little money, then you don't have to buy a mobile command post. It is not needed for the production and sale of weapons! But for the passage of missions it is necessary, and for them, as a rule, they give good cash... Yes, and we have already said that after completing the missions you will be given a discount on the purchase of military equipment from the same update.

As you can see, the update is very interesting and global, and it costs a lot. If you play GTA 5 Online and decide to make money, then start now, because in the future Rockstar plans to release a number of updates, where buying equipment and other updates will cost you tens of millions rather than several million, so you need to save money now by investing them in profitable schemes!